Fallen Lands

The Fordsworn Guide

Everything a Fordsworn should know before the first death.

Kierstein's Fallen Lands is a co-op bullet-hell ARPG where every death is final and loot is everything. Dodge the storm, swear an oath, and push through 31 shared dungeons — from the lowland Proving Halls down to Tomb of the Fallen Crowns. No lobbies, no respawns. Just the rooms, the boss, and whoever walked through the portal beside you.

A Fordsworn hero braced against the storm of the Fallen Lands
Kierstein's Fallen Lands
1 LIFE
Per hero · permadeath
31
Dungeons to conquer
T0–T7 + UT
Loot tiers to climb
3
Oaths to swear

Where to next

Pick your road.

This is the field manual, Fordsworn — generated straight from the live realm. Below, every road out of this page. Start at the top if the kingdom is new to you, or jump to whatever the storm demands.

<a href="start.html">Getting Started</a>

Getting Started

Swear your oath — Tank, Support, or Attack — learn to dodge the storm, and understand why a slip is forever. Your first hour, survived.

Read Getting Started →

<a href="dungeons.html">Dungeons</a>

Dungeons

All 31 dungeons, ranked from the lowlands to Tomb of the Fallen Crowns — bosses, lore, and the portal roads that stitch them together. Know the depths before they know you.

Descend the Dungeons →

<a href="items.html">Items</a>

Items

The loot ladder, tier by tier — commons off the lowland packs to the untiered exotics worth dying for. Which slot, which drop, which vault.

Study the Items →

<a href="story.html">The Story</a>

The Story

How the kingdom fell, who Kierstein was, and what the beacons are still calling you back to. The Fallen Lands remember every name.

Learn the Story →

<a href="rates.html">Drop Rates</a>

Drop Rates

The cold numbers — real drop rates straight from the loot tables. How long the grind runs, and exactly how rare your chase actually is.

Check the Drop Rates →

Why the Fallen Lands

A kingdom that already fell.

Permadeath

One life per hero. No respawns, no second wind. When a Fordsworn falls, the gear falls with them. Every death is final — so every death is yours.

Shared Dungeons

Every portal is a single instance. Everyone who steps through fights the same rooms, the same boss, side by side. Walk in behind a stranger and they're your party now.

Loot Worth Dying For

Eight tiers of gear, from lowland commons to untiered exotics. The deeper the danger, the richer the fall — if you live to carry it home.

Answer the call

Take back the Fallen Lands.

The beacons are lit, Fordsworn. Free on iOS — playable solo or with whoever answers the call.

Download on the
App Store
FREE · iOS
Playable solo or with friends